


There are recommended quests to do, but that sums up to "make your buildings better", as well as Hero Quest and Guild Quests, which are literally just progress bars you activate and get rewards for after the bar is done.Īctually, that sums up about 90% of A New Empire. While you could progress going solo, it's immediately obvious you would be at a severe disadvantage without a Guild backing your efforts.īut other than very brief explanations on (some) of the buildings you build and that Guilds are important, A New Empire just kind of throws you into the deep end of menus, sub-menus, and progress bars with little direction on where to go. And is isn't wrong-without a Guild you can't partake in Guild quests, request help from members to build your buildings, and a bunch of other perks. However, after building maybe two buildings, A New Empire alerts you that joining a Guild is more of less the only way to make progress in this mobile title. Buildings take time, resources, and in-game funds to build, but for the beginning bit the game allows you to skip the time investment with free speed ups that make the buildings done immediately. When the game boots up, you're greeted with a picture of Noctis and immediately start building some buildings via his command.

Before we even start let me tell you: you shouldn't.Ī New Empire reminds me a bit of the hit title Clash of Clans, but stripped of any of the strategy and base building that makes that game so satisfying in the first place. And I played it just so you wouldn't have to. After all, this wasn't Square's first foray into the mobile realm, and I enjoyed my time with Record Keeper and Brave Exvius, for what it's worth.īut no, really, A New Empire is just that bad. Even based on the screenshots the game seemed entirely shoddy - but maybe, just maybe, there's something worthwhile in A New Empire.
